Is great if you aren't facing tanky or burst heavy teams. It's passive will help you against burst champs and keep you alive in teamfights. Will be your second item as it gives you health and +50% base damage. Ability haste on the other hand, is additive. When it comes to %damage reduction or %damage increase, it's multiplicative. Some stats in Wild Rift are multiplicative, not additive. "Wait, 39% armor reduction? Isn't it supposed to be 44%" Combine it with your passive Denting BlowsĪnd that 228 armor will drop down to 182 armor, which is a 39% armor reduction in total. If you hit him 6 times, his armor will be reduced by 24% and will drop down to 228 armor. This is good for Viīecause his passive (20% armor reduction) stacks with Black Cleaver For every hit, you reduce the enemy's armor by 4% stacking up to 6 times, up to 24%. Irrelevant given you only pick Trinity ForceĪllows you and your teammates to shred off tanks because of it's passive Sunder. Passive since both items have it (item passives don't stack). Not only that, you can pair it up with Black Cleaver When it comes to shredding tanks and sustain, Divine Sunderer This item is also useful to build up to your first core item: Divine SundererĪre great items, it's clear that one of them is better than the other. Will be your starting item as it allows you to hit harder and deal more damage to jungle camps in early game.
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